Random Dungeon Generator
Looking for a full map? Try the Dungeon Map Generator
Randomly generate parts of a dungeon on the fly, pieces are modular and fit together so you can even generate an entire dungeon this way. If you're generating from scratch, begin with a starting area and then add random doors and passages. Passages can connect to other passages, and should continue to be generated until they're all linked to doors, rooms, or dead-ends. Refresh to generate new things. You can also drag and drop pieces onto the grid map to build as you go.
Jump to a section:
- Dungeon Start
- Passages
- Doors
- Chamber (Rooms)
- Stairs
- Contents
- Monster
- Random Hazards
- Random Obstacles
- Random Traps
- Random Tricks
Dungeon Start
Dungeon Type: Treasure vault (Click to make random). or choose:
Starting Area: Rectangle, 20 x 40ft.; passage on each wall
Description
Noises: Tapping
Air: Clear and damp
Odors: Dank or moldy
Purpose: Guardroom to defend against intruders
Current state: Pristine and in original state
Contents: Dungeon hazard with incidental treasure hoard found in behind furniture
Possible feature: Damp ceiling; Pole, broken (5 ft. long); Straw
Possible furnishings: Blanket; Shelf; Pegs
(Religious) Possible furnishings: Incense burner; Shrine, Thurible
(Mage) Possible furnishings: Candles; Altar; Drum
Possible personal items: Twine; Wig; Dish
Passages
Passage Width: 40ft., with pillars / Leads to:
Continue straight 20ft., side passage to the right, then an additional 10 ft. ahead
Extra passages (if necessary):
2nd Passage Width:
![](/site/images/dnd/dungeon/40ft.png)
![](/site/images/dnd/dungeon/passageRoom.png)
3rd Passage Width:
![](/site/images/dnd/dungeon/10ft.png)
![](/site/images/dnd/dungeon/passageDoor_20.png)
4th Passage Width:
![](/site/images/dnd/dungeon/10ft.png)
![](/site/images/dnd/dungeon/passage_30.png)
Doors
Door: Wooden / Leads to: Chamber
Extra doors (if necessary):
Door 2: Wooden / Leads to: Passage 20 ft. straight ahead
Door 3: Stone, barred or locked / Leads to: Passage 20 ft. straight ahead
Door 4: Stone / Leads to: Diagonal (or turn) Passage 20 ft. to the left
Door 5: Wooden / Leads to: Chamber
Door 6: Iron / Leads to: Chamber
Chamber (Rooms)
Whenever a passage, door, or anything else results in a chamber, use one of these.
Dimensions: Square, 20 x 20 ft.
Number of exits: 4
Exit locations: Wall opposite entrance / Wall right of entrance / Wall left of entrance / Wall right of entrance /
Exit types: Door / Door / Door / Door /
Description
Purpose: Strong room or vault, for guarding the treasure hidden in the dungeon, accessible only by locked or secret door
Current state: Rubble, ceiling partially collapsed
Contents: Random Trap
Possible feature: Spike, rusted; Bottle, broken; Leaves and twigs
Possible furnishings: Tapestry; Wood billets; Sack
(Religious) Possible furnishings: Paintings or frescoes; Candlesticks, Stand
(Mage) Possible furnishings: Votive light; Altar; Kneeling bench
Possible personal items: Tinderbox (with flint and steel); Cup; Vase
Stairs
Stairs connect multiple floors of a dungeon. If your dungeon doesn't have multiple floors, then reroll the passage or door that spawned them.
Stair Type: Down one level to a chamber
Contents
Whenever a container or book is generated, use this to determine its contents
Container Contents: Grains
Book, Scroll, or Tome: Heretical text
Monster
Each monster should have a motivation in the dungeon. Sometimes this might make them peaceful (even if temporarily).
Motivation: Slay a rival
Personality: Cowardly; looking to surrender.
Random Hazards
Hazard: Spiderwebs (DC 12 Dex or restrained. DC 12 Athletics or Acrobatics to escape. AC 10, 15 HP, fire vulnerability, immunity to bludgeoning / piercing / psychic)
Random Obstacles
Obstacles block or hamper progress and can affect more than one room.
Obstacle: Chasm 1d4 x 10 ft. wide and 2d6 x 10ft. deep, possibly connected to other levels of the dungeon
Random Traps
Trigger: Touched (doorknob, statue)
Severity: Dangerous (DC 13, +6 to-hit)
Effect: Locking pit floods with water
Damage | |
---|---|
Level 1-4: | 2d10 |
Level 5-10: | 4d10 |
Level 11-16: | 10d10 |
Level 17-20: | 18d10 |
Random Tricks
Tricks are quirky and less deadly than a trap. Some tricks are permanent, others can be dispelled with Dispel Magic.
Object: Fresco
Effect: Swaps two or more characters' minds
Shout outs: Stacey, Revan#4962, Jane McClintock, JMartins, Jade Arrowood, Sean Kane, Angelo Anderson, yoland katamari, Rhonda Seiter, Noble Saffron, Alexa Hobusch, Jonathan Lekse, DMMichael7000, Katie White, Subzotic, JollyGamer, Jayden wingler, Yi Tan, Emma Holloway, Ashley Sullivan, Gillian Tolbert, David R Abbott, S.T. Jenkins, Vanda Leipold, Rick Marsh, Brittany DeNicholas, Phillip Hash, Ly Anton-Blake, Bobbie Crane, Amanda Kettles, Anthony Brown, Lou Bliss, Treighton, Pythor Sen, Michael Isberg, Nat, Cory Evans, Krueger82, BestWorseCaseScenario, Damian Steele, Icarus Unleashed, Mark L, Conall Reilly, Alex, keith oneal rogers, Moss, Ash Harkness, William Bamann, Merissa, Patrick Natale, Cam Largent, Thaddeus Johnson, Siren, Donavan Guay, AstroLass, Chandlor Desper, Lizzie, Masca Boom, Jordan, Rincewind, Michael Hamilton, Rob Hale, Vedie V, Mylon Schroder, Nathan, Joseph Mitchell, Jordan Florez, Robert Rich, Rodney O'Dell, Robin Ellis-Foster, Deanna Pyle, Jess, Meme Pitt-Melton, E.D.F., Zee Livezey, Kevin, ryan scott, Kerry Melton, Mary Kieser, SallySparrow132, Lunesolace, DJ_Kelf, Cassandra Keyes, Naomi B, Millergendraft, charles phillips, Nick Soucy, Ellen Mitchell, Melanie Warga, Jeremiah Walker, Bryan Sheairs, Bryan Kempka, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Ray Bissonnette, Joe Dalby, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Bruce Willison, Gundar Wez, Ken Shapiro, Nahellion, Serena Verden, bilbens baggo, Stuart, Brysen Packer, Galygious, Tim Mason, Maxwell Mayer, Gannon Dubay, Thobek, Aaron Teupe, Felix Schmäche, XMrMonkyx ., John, Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Adam Ruiz, Phillip P Torchia, Natalie Luttrell, Brian McDougall, Stefan Gottschalk's, Remora's Jewel, Buffonturtle, jeremy baisch, Zealot23, Shane Andrews, CJMAXP, Chevy Jones, KingHavok1217, Shazear, Curran Vallejo, Steve Rosenlund, Leanna Orr, Ezzela1891, John Nazario, Gary, Gordon Alexander Fallon, Jason Clark, Trey Vickory
Their contribution stands as a beacon of hope for all adventurers!
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